Petverse Service Details
Objective: Build a virtual pet world for users through metaverse technology, where users can create virtual pet avatars, participate in interactive activities, showcase NFT collections, and gain rewards and privileges through the PetToken token economic model, creating an immersive pet and crypto ecosystem.
Service Content
Virtual Pet Image Creation
Description:
Users can create virtual images for their pets, generated based on existing NFT pet profiles or manually design new ones.
The virtual image includes personalized features (such as fur color, eye shape, clothing) and can be displayed and interacted with in the metaverse.
Service Method:
NFT Import: Users use existing NFT pet profiles (obtained through competitions or health services) to generate virtual images, with the system automatically extracting NFT attributes (such as fur color, name) to generate a 3D model.
Manual Creation: Users can manually select pet type, color, and accessories (such as hats, collars), with a creation fee of 10 PetToken tokens.
Image Storage: Virtual image data is stored on IPFS, linked to the user's PetStar account, ensuring uniqueness and security.
Service Purpose:
To allow users to continue emotional connections with their pets in the metaverse, enhancing emotional value.
To increase the platform's functional appeal through NFT and token mechanisms.
Virtual Space Interaction
Description:
Users can interact with pets and other users in virtual spaces within the metaverse, including scenarios such as pet parks, competition venues, and social halls.
Provides basic interaction functions (e.g., pet walking, playing) and social interactions (e.g., chatting with other users, teaming up).
Service Method:
Space Entry: Users access the metaverse through the PetStar platform and need to connect a Solana-compatible wallet (e.g., Phantom) for identity verification.
Interaction Features: Users can control virtual pets to move around and play (e.g., ball games) in the space or communicate with other users (text/voice chat).
Scene Switching: Users can select different scenes (e.g., "Sunny Pet Park" or "Starry Night Social Hall"), while certain advanced scenes require unlocking with PetToken (e.g., 5 PetToken per entry).
Service Purpose:
Provide an immersive interaction experience to enhance users' platform engagement and sense of belonging.
Through the token unlocking mechanism, increase the use scenarios of PetToken.
Metaverse Activities and Competitions
Description:
Host virtual pet activities and competitions in the metaverse, such as "Virtual Pet Talent Show" or "Pet Obstacle Race."
Users can participate in events and win PetToken rewards and limited NFT items.
Service Method:
Event Registration: Users pay a registration fee with PetToken (e.g., 10 PetToken/entry) to enter the event scene after registering.
Competition Process: Competitions take place in virtual scenes (e.g., pet running races), and results are judged automatically by the system (based on speed, completion, etc.).
Rewards Distribution: Winners receive PetToken rewards via smart contracts (e.g., Champion 200 PetToken), and the top three receive NFT items (such as "Virtual Gold Medal").
Service Purpose:
Enrich the metaverse experience and encourage user participation in virtual activities.
Motivate user activity and token circulation with token rewards and NFT items.
Virtual Items and NFT Transactions
Description:
Users can purchase virtual items (such as pet clothing, toys) to customize avatars, with some items issued as NFTs.
Supports showcasing and trading NFT items, enhancing the value of virtual assets.
Service Method:
Item Purchase: Users buy virtual items in the metaverse store and pay with PetToken tokens (e.g., virtual hat for 5 PetTokens).
NFT Minting: Limited-edition items are issued as NFTs, and users pay tokens for minting (e.g., limited virtual crown for 50 PetTokens).
Trading Market: Users can trade items in the built-in metaverse NFT market, using PetToken tokens for transactions, with the platform charging a 2.5% fee.
Service Purpose:
Enhance personalized experiences in virtual spaces and increase user engagement.
Strengthen the diversity and circulation of the token economic ecosystem through NFT transactions.
Social and Display Functions
Description:
Users can host virtual parties or showcase NFT collectibles (e.g., NFT trophies won from talent competitions) in the metaverse.
Provide social features such as creating friend lists, sending gifts, etc.
Service Methods:
Virtual Parties: Users can rent virtual venues to host parties (e.g., "Max's Birthday Party"). Venue rental costs 20 PetTokens, and users can invite friends to participate.
NFT Display: Users can showcase NFT collectibles in their personal virtual space. Other users can visit and like the displays, with each like consuming 1 PetToken.
Social Interaction: Users can add friends and send virtual gifts (e.g., flowers, 2 PetTokens each) to enhance social interactions.
Service Purpose:
Enhance the social attributes of the metaverse and build user communities.
Promote the circulation and usage of PetTokens through a token consumption mechanism.
Metaverse Entry: Enter the metaverse through the PetStar platform, requiring connection to an Ethereum wallet for identity verification.
Interaction and Activities: Provide virtual space interaction, competitions, and social features, some of which require PetToken payment.
NFT Integration: Virtual avatars, props, and rewards are issued as NFTs, supporting display and trading.
Cross-platform Support (Future): Plan to support VR/AR devices to enhance immersive experiences.
Immersive Experience: Provide users with virtual pet interaction and social spaces to enhance platform appeal.
User Retention: Increase user stay time and engagement on the platform through activities, competitions, and social features.
Token Economy: Increase practical use cases and circulation of PetToken through payment, reward, and trading mechanisms.
Innovation Leadership: Metaverse services demonstrate the platform's foresight, attracting crypto players and tech enthusiasts.
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